Struct P2pPathCell
pub struct P2pPathCell(/* private fields */);Expand description
Implementations§
§impl P2pPathCell
impl P2pPathCell
pub fn get(&self) -> P2pPath
pub fn relayed_both(&self) -> bool
pub fn relayed_both(&self) -> bool
True when the path is P2pPath::Turn through two allocations (both peers relayed), for
accounting double TURN egress.
pub fn status(&self) -> P2pPathStatus
pub fn status(&self) -> P2pPathStatus
The current path and campaign state.
pub fn subscribe(&self) -> Receiver<P2pPathStatus>
pub fn subscribe(&self) -> Receiver<P2pPathStatus>
A receiver that wakes on every path or campaign change.
pub fn last_outcome(&self) -> Option<PathAttemptOutcome>
pub fn last_outcome(&self) -> Option<PathAttemptOutcome>
The outcome of the latest upgrade attempt: which path it attached and why each stage that
did not connect failed. None until the first attempt ends.
pub fn outcomes(&self) -> Receiver<Option<PathAttemptOutcome>>
pub fn outcomes(&self) -> Receiver<Option<PathAttemptOutcome>>
A receiver that wakes as each upgrade attempt ends, holding the latest outcome. Every
outcome is also delivered to the kernel as NodeResult::PeerPathOutcome, which a slow
reader of this receiver cannot miss.
pub fn bytes(&self) -> PathBytesSnapshot
pub fn bytes(&self) -> PathBytesSnapshot
The bytes this connection has sent and received on each path so far, across every route it has had. Monotonic.
pub fn class_gates(&self) -> ClassGates
pub fn class_gates(&self) -> ClassGates
Which classes of traffic each path of this connection may carry.
pub fn permits(&self, class: PathClass) -> bool
pub fn permits(&self, class: PathClass) -> bool
Whether the path traffic takes right now may carry class.
pub fn check(&self, class: PathClass) -> Result<(), NetworkError>
pub fn check(&self, class: PathClass) -> Result<(), NetworkError>
Ok when the current path may carry class, else the typed refusal.
pub fn ensure_direct(
&self,
) -> impl Future<Output = Result<P2pPath, NetworkError>> + Send + 'static
pub fn ensure_direct( &self, ) -> impl Future<Output = Result<P2pPath, NetworkError>> + Send + 'static
Resolves Ok with the path once traffic runs over a P2P connection (hole-punched
P2pPath::Direct, or P2pPath::Turn when a TURN config was supplied), and Err once
the background campaign has ended without one: every attempt failed, the NATs are
incompatible and no TURN config was supplied, or the connection closed. It has no timeout
of its own; it follows the campaign. After a P2P path is lost the connection falls back to
the server relay and a bounded retry is scheduled, so a new call waits for that retry.
Trait Implementations§
§impl Clone for P2pPathCell
impl Clone for P2pPathCell
§fn clone(&self) -> P2pPathCell
fn clone(&self) -> P2pPathCell
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl !RefUnwindSafe for P2pPathCell
impl !UnwindSafe for P2pPathCell
impl Freeze for P2pPathCell
impl Send for P2pPathCell
impl Sync for P2pPathCell
impl Unpin for P2pPathCell
impl UnsafeUnpin for P2pPathCell
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