citadel_sdk::prefabs

Module client

Source
Expand description

Kernels for clients Client-Side Network Components

This module provides pre-built client-side networking components for the Citadel Protocol. It includes implementations for various connection patterns including single server connections, peer-to-peer networking, and broadcast capabilities.

§Features

  • Connection builders with flexible configuration
  • Multiple authentication methods (Transient, Credentials)
  • UDP support for NAT traversal
  • Session security customization
  • Pre-shared key authentication
  • Connection lifecycle management

§Example

use citadel_sdk::prelude::*;
use std::net::SocketAddr;
use std::str::FromStr;

// Create transient connection settings
let settings = DefaultServerConnectionSettingsBuilder::transient("127.0.0.1:25021")
    .with_udp_mode(UdpMode::Enabled)
    .build()?;

§Important Notes

  • Connection settings must be built before use
  • UDP mode affects NAT traversal capabilities
  • Pre-shared keys must match server configuration
  • Transient connections do not persist data

Modules§

  • A kernel that assists in creating and/or connecting to a group Group Broadcasting and Management
  • A kernel that assists in allowing multiple possible peer-to-peer connections Peer-to-Peer Connection Management
  • A kernel that only makes a single client-to-server connection Single Client-Server Connection Kernel

Structs§

Enums§

Traits§

Type Aliases§